Walking octahedron from William Bondin on Vimeo.
Updated simulation for a walking octahedron. Update based on observations from physical prototype.
A Mind-Boggling Sculpture That Crawls With a Mind of Its Own | Wired Design | Wired.com: ". . . .The idea is that by the end of 2015, these interactive structures will be a part of certain public landscapes like parks. Bondin’s current prototype is an aggregation of tetrahedral trusses and telescopic edges that can extend to twice their normal length, which helps the structures to shift their center of gravity and actually move. “When at rest, the tetrahedron nucleus can make a step in either of three directions, depending on which axis is closest to its target location,” he says. Right now, Bondin is testing a small-scale Morph, but next year, he’ll be working to build bigger assemblages, so they resemble what you see in the renderings above. At full-scale, it’s hard not to draw comparisons to Ron Herron’s “Walking City” or Theo Jansens’ bizarro walking Strandbeest. . . ."